SIMULATOR LANDING PESAWAT 737-300 USING MULTIMEDIA DEVELOPMENT LIFE CYCLE (MDLC)

Authors

  • Nurcahyani Dewi Retnowati Institut Teknologi Dirgantara Adisutjipto
  • Oktafira Dwi Nugraheni Institut Teknologi Dirgantara Adisutjipto
  • Bangga Dirgantara Adiputra Institut Teknologi Dirgantara Adisutjipto
  • Dwi Nugraheny Institut Teknologi Dirgantara Adisutjipto

Keywords:

Simulator, Aircraft Simulator, Landing Position, Landing

Abstract

Simulator in the world of aviation are very helpful in learning to demonstrate a certain situation in order to help in learning something. The simulator can provide a clearer picture than the theory, because the simulator can demonstrate a situation as closely as possible. The airplane landing simulator is focused on understanding the landing phase, the manufacture of the Boeing 737-300 aircraft is made as close as possible to the original using aircraft blueprint as a reference for modeling the aircraft and moving the aircraft in this simulator using a joystick. Making the simulator using 3Ds Max software for modeling the aircraft, then Unity software for making animations and simulations. In this simulator there is a cockpit display that shows the instrument that serves to provide information on the state of the aircraft. The making of this simulator is expected to help in understanding the aircraft landing phase. In testing the operating system, this simulator can run on devices with the Windows 10 operating system with Intel Core i3, i5 and i7 processors. However, this simulator still needs additional information so that it can be used as a learning medium to understand the plane's landing phase in accordance with real conditions.

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2024-06-20

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